华夏棋牌

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Cluster cluster addslots(集群 槽位) cluster count failure reports(集群计数掉落败申报) cluster countkeysinslot cluster delslots cluster failover cluster forget cluster getkeysinslot cluster info cluster keyslot(集群键槽) cluster meet cluster nodes(集群节点) cluster replicate(集群复制) cluster reset(集群重置) cluster saveconfig cluster set config epoch cluster setslot cluster slaves cluster slots readonly readwrite Connection auth echo ping quit select swapdb Geo geoadd geodist geohash geopos georadius georadiusbymember Hashes hdel hexists hget hgetall hincrby hincrbyfloat hkeys hlen hmget hmset hscan hset hsetnx hstrlen hvals HyperLogLog pfadd pfcount pfmerge Keys del dump exists expire expireat keys migrate move object persist pexpire pexpireat pttl randomkey rename renamenx restore scan sort touch ttl type unlink wait Lists blpop brpop brpoplpush lindex linsert llen lpop lpush lpushx lrange lrem lset ltrim rpop rpoplpush rpush rpushx Pub/Sub psubscribe publish pubsub punsubscribe subscribe unsubscribe Scripting eval evalsha script debug script exists script flush script kill script load Server bgrewriteaof bgsave client getname client kill client list client pause client reply client setname command command count command getkeys command info config get config resetstat config rewrite config set dbsize debug object debug segfault flushall flushdb info lastsave monitor role save shutdown slaveof slowlog time Sets sadd scard sdiff sdiffstore sinter sinterstore sismember smembers smove spop srandmember srem sscan sunion sunionstore Sorted Sets zadd zcard zcount zincrby zinterstore zlexcount zrange zrangebylex zrangebyscore zrank zrem zremrangebylex zremrangebyrank zremrangebyscore zrevrange zrevrangebylex zrevrangebyscore zrevrank zscan zscore zunionstore Strings append bitcount bitfield bitop bitpos decr decrby get getbit getrange getset incr incrby incrbyfloat mget mset msetnx psetex set setbit setex setnx setrange strlen Transactions discard exec multi unwatch watch
文字

SCRIPT EXISTS sha1 [sha1 ...]

自2.6.0起可用。

时间严重年夜度:华夏棋牌 O(N),其中N是要检查的剧本的数目(是以检查单个剧本是O(1)操作)。

前往剧本缓存中有关剧本存在的信息。

该敕令吸收一个或多个 SHA1 摘要,并前往一个1或0的列表,以指导剧本能否曾经界说或不在剧本缓存中。在流水线操作之前,这可以确保加载剧本(假定不加载,则应用 SCRIPT LOAD 加载它们),以便可以仅应用 EVALSHA 而不是 EVAL 来推行流水线操作以节俭带宽。

有关 Redis Lua 剧本的详细信息,请参阅 EVAL 文档。

前往值

Array reply  敕令前往与指定的 SHA1 摘要参数对应的整数数组。关于剧本缓存中现实存在的剧本的每个对应 SHA1 摘要,前往1,否则前往0。

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